I recently saw a video about level design, and how it makes games fun. This video inspired me to really take a look at the levels in Werq, and see how I can make them more fun.
This image shows all of the levels in Werq currently. I plan on redesigning, or removing them. Hopefull, I can make the game as enjoyable as possible by redesigning things.
This will, obviously, take Werq longer to make, but I hope it can be worth it.
This whole thing was a huge disaster HTML-wise. IDK when the next post will exist, but I need to find a better way to write this garbage.
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