Wanna cut to the chase? Here's a link to my itch.io page, check out what I've got going on.

Wanna know some cool facts about my previous and current games? Read what I've got going on below.


Idle Blasters is a homage to my favorite idle game, Idle Bouncer, sorta. Idle Bouncer, as an idle game, was less about "how quickly can you get carpal tunnel?" and more about "how can I optimize my money output?" and that's the kind of philosophy I had going into making Idle Blasters. It was released on December 8th, 2019.
Super Minesweeper is a new take on Minesweeper. Yaknow, that old ass Windows game. It's pretty much a complete remake of Minesweeper, but turned into a platformer. I spent like, a couple months or something in early 2018 actually making the game, then I just kinda forgot about it, until I fixed it up, and released it on March 16, 2019.
RRRRRRRRRRRRRRRR is a topdown shooter where every enemy you kill, will create 2 more enemies. Sometimes, when they die, they can explode and kill the enemies around them, making it even easier to get overwhelmed with enemies and bullets. I had it sitting on my hard drive for like a year or 2 before making the game a little bigger and releasing it on December 6, 2018.
The Unfinished Game Collection is a bundle of 39 unfinished games from 2015 to 2018. They're all a range of different genres and completion. I started a Twitter thread in November 2017 showing off a bunch of unfinished games, and somebody wanted to play some of them, so I decided to throw a bunch of games in a zip and release it. It was released on December 1, 2018.
MNSTR is a game where you control a big ol' dinosaur and terrorize a city. The game isn't anything special, it was made in like 5 days so there isn't much to do, I just thought it was kinda cool. I added some cool little features that I thought were cool, like how if somebody gets set on fire and touches somebody else, they'll get set on fire too. MNSTR was released on August 19, 2016.
Tower To God is a game inspired by Nuclear Throne, Binding Of Isaac, Halley Labs, and a bunch of other random things I liked at the time. It's a topdown shooter where you have to go up a tower to fight God on the roof, even though God was never in any public builds lmao. It was released on February 10, 2016, but was constantly updated every day up until February 20, 2016.
Project2 is a joke game I made for Ludum Dare in a couple hours. In the game, you click a rock a couple times until some flashing text shows up on screen that says "GET A LIFE!!!!!!!!!!!!!!!!!!!!!!!! PLZ!!!!!!!!!!" It was released on March 8, 2016.

As of October 28, 2020, I'm currently working on an exploration-based platformer called "The Gift From The Cosmos." You play as a space explorer and you fall out of your spaceship mid-flight and have to find a way back to it.




Anyway, I hope you enjoyed my history of games! Click here to go back to the hub!